Description


Explore the thrill of soccer , the challenge of team coordination , your skills of control over the bot and your limit to resist the pressure and deliver at the same time. In this event teams have to try to score goals against their opponents and save their goal at the same time. Extend your imagination in the game play and tactics. If you think that you are up to the mark then RO-SOCCER is the platform for robotics enthusiastic like you.


OBJECTIVE

Each team will have two mutual bots , one as defender and the other as striker. Each team can also compete with another team having two bots. The first round will be prelims , depending upon the score of the prelims , teams will be qualified to next round.

BOT SPECIFICATIONS

1.The dimensions of the bots should be 25 cm*25 cm*25 cm.

2.The weight of the bot should be within 3 kg , no external weight is allowed ,otherwise the corresponding team will be disqualified.

3.10% tolerance would be allowed in 25cm lengths and any deviations from the above mentioned dimensions may lead to dis qualification of the team.

4.Readymade toy cars or Lego or IC engines or hydraulic systems are not allowed.

5.The robot should be remotely controlled and the connections (the wires, for instance) between the control unit and the robot should be slag all the times.

GENERAL RULES

1.Every participant must bring their college id card along with a Xerox copy of his/her voter ID card or pan card or AADHAR card.

2.Every participant must be a student of any reputed institution.

3.Maximum of 5 members allowed in one team.

4.In the prelims there will be two teams taking part in a game play of 3 minutes. The highest scorer team will be promoted to the next round.

5.No fans or blowing devices are allowed.

6.In prelims one bot from each team will participate in the game play.

7.The final round will be conducted in two halves of 4 minutes.

8.At any time we can change the arena rules and the decision of the coordinators will be final.

9.All participants are requested to report as early as possible.

TECHNICAL RULES

1.10% tolerance is given on dimensions.

2.A team can take maximum of two technical time outs for not more than 5 minutes with valid reasons.

3.Each team can have a maximum of 5 members. Students from different institutes can form a team provided that each member of the team contains the identity card of his/her respective institute along with a Xerox copy of voter ID card or pan card or AADHAR card.

4.Unethical behaviour could lead to disqualification.

5.The robot may be disqualified if found violating the technical and safety rules of the event.

6.Coordinators have all rights to take final decision for any matter during the event.

GAME PLAY

ROUND 1

1.Wireless bot will be rewarded extra of 10 points.

2.You will be given a ball at a particular place from where you have to guide that ball to the goal without touching any obstacles, which will be in the form of coloured bricks.

3.Once you have scored goal the position of the ball will be reset.

4.Each team will be given 3 minutes to score as many goals they can ,in that time period, without touching the obstacles.

5.30 points will be awarded for each goal and 10 points will be deducted for each to the any coloured obstacles (bricks). 20 points will be deducted for only each touch of red coloured obstacles (bricks).

6.Holding the ball is allowed in this round.

7.Highest scorers will proceed to the next round.

ROUND 2

1.The match will be of 8 minutes of two half’s of 4 minutes each.

2.Each team can interchange their position after half.

3.No fans or blowing devices are allowed.

4.You can’t hold the ball in this round.

5.In case of a tie ,extra time of two minutes will be given which will be in two half’s of 1 minute each.

6.If the winner is not decided after the extra time , it will go to penalty shootout, where each team has to hit the ball from the centre line to score goal.

7.Each team will be given 5 chances to hit the ball to score goal. The team which will score maximum or more will be the winner.

8.You can’t hold the ball with the help of grabbing mechanism.

9.If the ball by any how goes out of the arena then the ball would be placed in centre and the bots will be reset.

10.Suppose the hit is for team A and team B hits ,then it would be a free penalty for team A and bot of team B cannot move.

11.If the bot topples then there would be a reset after 5 seconds.

12.Any damage to arena will lead to direct disqualification.

Teams having wireless bots will be rewarded with 50 points extra.

SCORING RULES FOR ROUND 2

1.First goal will be awarded 100 points.

2.Teams having wireless bots will be rewarded with 50 points extra.

3.50 points will be awarded for all further goals.

4.Each penalty would cost 50 points.

5.Each hand touch would cost the team 20 points.

6.Any kind of technical touch may also cost the team 20 points.

Contact Person

Spot Registration

Akash Singh:+91-8274950857

Address

B.P. Poddar Institute of Management and Technology

Main Campus: Poddar Vihar,137,V.I.P. Road, Kolkata-700052
Phone No.: +91-33-40619174/75
Website: www.bppimt.ac.in


Salt Lake Campus: EN-31, Sector V, Salt Lake, Kolkata-700091


City Office: 87, Park Street(Opp St. Xavier's College, Beside Park Street Police Station) Kolkata-700016